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Aalasteir

165 Game Reviews

66 w/ Responses

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Fantastic work I'm looking forward to playing more!

The game is super well-built, and the art and music are good. I like how the fullscreen is set up. It became dark, and I couldn’t do anything because I couldn’t see what I was doing, which left me a bit confused. So, I just waited until it became light again, then I knew it was important to find a light source.

I understand that you have to kill the snowy slime creatures to get wax to build torches.

How do I remove wooden walls? I just built a wooden house.

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Thank you so much! @kaiakairos

I really like the cosmetics. I also crafted the Zeus staff. I defeated big Praffin,

I think it's lots of fun!
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This is my final review of the experience. I thought it was fun, with good progression, and I enjoyed it. There weren’t any obnoxious achievements, such as, for example, having one that would require playing for 100 hours. All the achievements are good, and I liked the gameplay. I also enjoyed the vanity cosmetics. Good sound design and music and the paintings are great! Super fun game! Great work! @Tiltro, @StaggerNight, @OrkOrk, @Octo, @gahburguer, @EelSocks, @kaiakairos

kaiakairos responds:

youve got to make a hammer to break background walls ! hammer is 5 wax and some wood.
thank u for playing !!!!!!!!!!!!!!!!!!!!!!!

I am bad at math.

The presentation is good, and the aesthetic is good as well. The controls are intuitive and well-designed. You are skilled at making games, and the audio and music are also good.

How did you get interested in game development?

I pressed play and was confused by the delay in how long it took to actually get the game to work. This one I like more, but it feels very disruptive in how it moves from scene to scene. I wish the character was smaller and the landscape was much bigger. Overall, it’s pretty alright.

Your art style is cool!

Audio is super bad.

The audio is terrible. The gameplay is clunky, and the intro nearly gave me an epileptic fit—I don’t know why it needs to flash like that. However, it’s cool that you can choose a character. The running animation is bad, but I like the jumping. That said, the way the screen moves just hurts my eyes and makes me feel sick.

You should make more games because you have a cool style, but there are some flaws that need to be worked on.

What's up! This is really good for your first attempt! You should be very proud.

The input feedback for when I’m pressing keys feels very unintuitive, and you cannot customize the control scheme. I also wish the game wasn’t titled Untitled Rhythm Game. I know it’s supposed to be funny. It would be easier to understand if the controls were explained in the description as well.

The controls are something I don’t like. There’s a massive delay in the keystrokes, and the input feels off. The music plays and there is no interactivity which is confusing. First level should be super easy. The game starts incredibly fast, and there’s no clear or presented story as to why things are happening. That said, this game has a lot of potential. You’re skilled at making games, and you’ll only get better—so keep going. However, currently, it has flaws that can be improved. The game’s identity feels too close to Friday Night Funkin’ and should establish more of its own identity and premise, which I believe you can do.

I can’t make games as well as you, and you do have a lot of skill. However, stupid people like me will play your game, and if stupid people like me don’t like it, they’re not going to give you lots of money or make you rich. That is my advice.

Lusans2002 responds:

Hey! Thank you so much for your advice and kind words; they will really help in the future as I continue improving this project!

That being said, this is still a massive work in progress. I'm currently gathering a team for the project, but so far, I've done everything solo for a game jam. The input delay isn't really a delay—it's just the result of terrible charting. I'm not gonna lie, I've been using a key logger as a sort of live charting system, so it's not very precise.

The reason it feels and looks so much like Friday Night Funkin' is because that's how I learned to draw and animate. And yeah, I'm not gonna lie—I did use some Friday Night Funkin' SFX and a song as more or less a placeholder for the time being.

Again, thank you for the kind words and advice! I hope you'll come back when the game is in a more playable state and, furthermore, enjoy what it will truly become!

Pretty cool game! And thank you for choosing the music!

Simoes1000 responds:

You're welcome.

Super awesome Astro Bots!

ShangXian responds:

Thank you!

Great art! Great gameplay! Awesome game!

I got to 41.

ShangXian responds:

Thank you for playing. Cool result!

”Please, you have to understand.
The Internet is evil. It corrupted me.”
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Now, I make Royalty-Free Music.
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I'm open for collab!
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By Psykonix

Aalasteir @Aalasteir

Age 24, Male

Drug dealer for kids

Pennsylvania Int Sch (PennIS)

DK / Timezone: CEST

Joined on 3/21/22

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