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Aalasteir

178 Game Reviews

72 w/ Responses

7 reviews are hidden due to your filters.

What's up! This is really good for your first attempt! You should be very proud.

The input feedback for when I’m pressing keys feels very unintuitive, and you cannot customize the control scheme. I also wish the game wasn’t titled Untitled Rhythm Game. I know it’s supposed to be funny. It would be easier to understand if the controls were explained in the description as well.

The controls are something I don’t like. There’s a massive delay in the keystrokes, and the input feels off. The music plays and there is no interactivity which is confusing. First level should be super easy. The game starts incredibly fast, and there’s no clear or presented story as to why things are happening. That said, this game has a lot of potential. You’re skilled at making games, and you’ll only get better—so keep going. However, currently, it has flaws that can be improved. The game’s identity feels too close to Friday Night Funkin’ and should establish more of its own identity and premise, which I believe you can do.

I can’t make games as well as you, and you do have a lot of skill. However, stupid people like me will play your game, and if stupid people like me don’t like it, they’re not going to give you lots of money or make you rich. That is my advice.

Lusans2002 responds:

Hey! Thank you so much for your advice and kind words; they will really help in the future as I continue improving this project!

That being said, this is still a massive work in progress. I'm currently gathering a team for the project, but so far, I've done everything solo for a game jam. The input delay isn't really a delay—it's just the result of terrible charting. I'm not gonna lie, I've been using a key logger as a sort of live charting system, so it's not very precise.

The reason it feels and looks so much like Friday Night Funkin' is because that's how I learned to draw and animate. And yeah, I'm not gonna lie—I did use some Friday Night Funkin' SFX and a song as more or less a placeholder for the time being.

Again, thank you for the kind words and advice! I hope you'll come back when the game is in a more playable state and, furthermore, enjoy what it will truly become!

Pretty cool game! And thank you for choosing the music!

Simoes1000 responds:

You're welcome.

Super awesome Astro Bots!

ShangXian responds:

Thank you!

Great art! Great gameplay! Awesome game!

I got to 41.

ShangXian responds:

Thank you for playing. Cool result!

Thank you all for being here on Newgrounds!

We are the ones who build the community and environment here on Newgrounds. We make Newgrounds what it is, and we need to remember that. It is a great honor to be part of this community! Let's make this place a fun and cool place to be a part of!

Rena! Thank you for hosting and creating a fantastic BBS Awards Ceremony! And I’m not just saying this because of the whole abduction thing, though, yeah, that’s kind of part of it too.

game very nice, atmosphere=cool
I like fullyscreen very much

game very smart .you understand many things to make this
style very good music good gameplay very nice this all good

I was shooting at battery battery exploded and I die I learned. the battery evil no shoot battery

I also like agent news after I clear a level

I completed the game and it was super fun and cool
I defeated the rogue AI
Am happy it was possible to get all of the medals and it was fun and not a bad experience

BlueEagle421 responds:

Thanks a lot! :D

I like the loading screen, it feels very cinematic and magical. However, it stays on the loading screen for too long.

I waited a long time for the game to come out, and when it finally did, I read the text about the hands of Satan, into which the world has fallen. I immediately started crying because I was afraid.

You should include the controls in the Author Comments.

It’s super annoying when I try to zoom out, and the page scrolls down instead. I don’t like the controls, and the lack of sound in some parts isn’t great.

The blood effect is cool, that’s a good touch. Your game has a lot of potential, and you should build on it, but it also has many problems.

The art style is good, but I don’t understand how to stop the menu; the in-browser setup feels strange. I managed to go fullscreen by pressing a button, but the screen stayed at the same resolution, which was very odd.

@brodecoder, how did you get interested in game design?

brodecoder responds:

when i was 10 i realized there were no good roblox games lol, so i wanted to make my own. also this wont be an in browser game. thanks for the review i will work on sounds soon, also be sure to check out the settings page,there is alternate controls but they suck. contact me @eman9348 on discord if ya want

interesting to build stuf,f but wish there was something t.o do like below blocks up or build catapult

but you make good game, and you will make it better game ,make more games.

Try different game encine like Godot. It supports fullscreen, and you can access features like NG madels with Godot.NG API

ir cast NO money,

and totorial online

This has crazy potential like super good.

The audio is bad, but art very good and funny. There are also 2many sounds. owever, the overall idea is n1ce. If you remake the game with better (normal sounds and music) sounds and, it is a bit funny but sound can be a bit crazy but not too crazy

make the gameplay much faster! It could be really Super like Super Mario.

I will also vote 5
, Iwant to play the game, but as current state it is could be better

kairuma responds:

Thanks for the feedback. I ended up making the game play faster by decreasing the fling cooldown and making the physics less floaty. The audio is still a mess though, haha.

”Please, you have to understand.
The Internet is evil. It corrupted me.”
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I'm open for collab!
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Aalasteir @Aalasteir

Age 24, Male

Drug dealer for kids

Pennsylvania Int Sch (PennIS)

DK / Timezone: CEST

Joined on 3/21/22

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