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Aalasteir
”Please, you have to understand.
The Internet is evil. It corrupted me.”
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”Now, I make Royalty-Free Music.”
PFP By GXLpics

Aalasteir @Aalasteir

Age 23, Male

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DK -- Timezone: CEST

Joined on 3/21/22

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TwoSipsofBleach - QA

Posted by Aalasteir - 3 weeks ago


@TwoSipsofBleach - @Aalasteir (Q) - Index


Q: What are your experiences of using the Internet, how do you feel it has impacted your life?


Can´t say i hate it! It's my main source of living right now, been working freelance and commissions since i left university 6y ago



Q: How did you make a habit of creating art? Did drawing always come that naturally to you?


I used to draw plenty as a child, but i only started making sure i drew everyday right before turning 15, thats when i decided id try to pursue this as a carreer



Q: Why do you draw more female characters than you do male?


I do draw guys in my off time, just not specific characters. I am starting to take more interest in designing guys so i may make some pieces in the future, but for a long time i was more interested in pinups so thats the stuff i specialized in and what people expect from me at this point.



Q: How did you develop your style? And what is a style? And are people to focused on style?


Ok so an artstyle i would define as playing or altering the fundamentals of a piece to try to better express a feeling or aesthetic quality (lets say for example, the shapes you use to simplify hair/eyes the body, even using higher saturation than your reference picture is a stylistic choice.)


Everyone naturally develops a style through drawing a lot and paying attention to details in real life reference and how other artists tackle different subjects; so on that front you will inevitably have an artstyle BUT you can develop and change how you draw by being mindful of it, its a skill as any other and animators learn the style of a project or a studio every time they change jobs. As for me, right now im trying to be more mindful of the shapes i use to draw so they match more with how i paint.


I think focusing on fundamentals (controlling your lines, having good 3d form, understanding graphic design concepts like spacing or shape language, color theory, etc. ) gives you more leeway to play with stylization, bc you can control the inputs better than when you copy the way another artist does faces without understanding the logic that makes the style work, or if that face would clash with how you draw the body.



Q: What do you think of the NG platform?


Its great! i appreciate how long theyve managed to last throught the years. Love the recent QoL updates to the posting process.



Q: Your advice for artists


-Learn to be incredibly frugal so you can choose work with better hours, even if you pursue art as a job you will have to balance what gets you money with what interests you at that time. The less pressure you have on you to do a certain type of art the more free you will be to hone your craft and take your time with making stuff youre happy with

-Study anything that interests you, having a life outside of art feeds your mind and lets you come up with more stuff.


  • have some physical activity, good sleep and good diet if you wanna last long


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